Projects

  • Fortune Beads

    “Fortune Beads” is an immersive interactive installation that engages participants in a thrilling race against time. Players accumulate points by touching as many illuminated beads as possible within a limited timeframe, combining strategy, agility, and fun. The structure of the installation is inspired by the beads of an abacus—a simple, hand-operated calculating tool still used

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  • “Life Balance Interactive Booth” presents an immersive interactive experience crafted specifically for Bhiraj Tower’s Christmas activity in 2019. Divided into four vital aspects of life love, work, play, and health the game encourages participants to mirror actions showcased on the screen, accumulating points for accurate replication. This initiative seeks to cultivate a work-life balance ethos

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  • Time Gate

    “Time Gate” is an innovative installation nestled within a 200-year-old Patina house in Charoen Krung district. This unique gate boasts projections on both sides: one side showcases captivating old Chinese motion graphics, while the other side displays abstract, futuristic visuals. Symbolizing the juxtaposition of tradition and modernity, this gate embodies the essence of its surroundings—bridging

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  • Hexapod

    Currently in development, the Hexapod project represents an innovative venture aimed at creating a versatile tool known as the Click Canvas by KIMBAB:). While the initial focus is on a smaller-scale implementation, the project is fueled by the exploration of broader applications, including its potential integration with gaming functionalities and control of software systems. If

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  • The Crown Pavilion

    The Crown Pavilion is part of the Awakening light festival in Bangkok 2018. This interactive pavilion being constructed from 26 controllable lightboxes. The 26 boxes being formed into a crown shape, which is the oldest symbol of the This Crown Prince Heritage place. The pavilion invites visitors to change the light color to create their

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  • Silom City Lab is an experimental urban design project. The project explores the possibility of what could be the future of the street of one the most well know office area in Bangkok. Dot Canvas is an interactive digital wall that Let’s bypassers create any artwork to release stress after the long day at work.

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  • Speed Puncher is a collaborative project between ADAR X KIMBAB:) . We developed this interactive game to promote work-life balance for the office workers. The game required two players to punch each of their own sandbags as fast as possible to release the balls on the screen. One hit will release one ball and the

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  • Snow Catcher

    After the Pixercise project, I did learn about one thing. The game does not really support kids audience, So I need to change the game to somethings that is more tiny-human friendly for the Kids national day. Problem notices on Pixercise 🙂 My Solution 🙂

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  • Pixercise

    Here is the another use case of my Click Canvas. Can an interactive wall that was intentional to be use for creativity being use for an exercise and to make it more fun by incorporated game play into it. This project was being developing to be used in Bhiraj tower (luxury office rental in Bangkok)

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  • An interactive game to promotes a new non-alcohol drink from Heineken. Shut the call up is the game that target office workers who want to drink Heineken favour drink during an office hours. The game required each office workers to pick up the phone call as fast as possible and as many as possible in

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  • Click Canvas

    Click Canvas is my version of creative canvas for the gallery visitors to left some of their creative artworks at the Yelo house gallery. 187 Boxes of light being constructed as creative tools likes pen and pencil but the color of each box being changed each time the audiences press it. I am quite amazed

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  • I am back again Yeahhh!!!!! This is the continue exploration project from the first 80 * 80 that I posted last week. The first Project is more like an introduction the physical LED screen so I can not yet designed something really complex. As a resulted It just look like rain catching game. This week

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  • PIXEL BLAST

    Pixel Blast is an interactive installation made up of nine ‘Persistence of Vision’ displays which come together to create hologram-like images. This project challenges the idea of what a screen has to be, presenting something far more rich than a computer display. produced by:  Natthakit Kangsadansenanon Introduction The artist tracks the audience’s movement using a Microsoft

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  • SNAKE LAMP

    ABOUT:  Snake lamp is a prior project to the Cubik. I try to implement the well-known Nokia snake game to the traditional desk lamp. DESIGN:  This project uses one Arduino Uno to control 25 LEDs. The controller only has 4 buttons to control the direction of the Snake. The switch button on the left hand

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  • 80 * 80 Interaction Wall

    It quite common nowadays that you see senior people playing their smart-phone or tablet everywhere. The games are fun and addicting but it also not healthy if one just sit down and swipe finger for a while. The goal of this project is to create something fun yet healthy. The project used 80 to 80

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  • It been likes 5 or 6 years already that I have seen this Bao Bao bags. The remarkable pattern of these bags impressed me a lot since then. This project I try to explore the possibility of the style that this 144 triangles bag can generate and the potential use of a smart bag in

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  • CUBIK

      ABOUT:  It has always been my aspiration to look at a daily product around my life and think how could I improve and build a stronger relationship between it and the users. I chose to increment the desk lamp in this project. This object always sits on our table giving light when we need

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  • ABOUT: Analysing the relationship between the pixels to detect the change in the current frame to the last prior one and compare that change to the particle setting that will show up when being trigger.

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  •   ABOUT: Remember when we play multiplayer game with our friends, the joysticks that both of us use are always the same. This traditional setting promotes the fairness between both parties. Is it necessary to have just one solution for the fairness between both parties? I created this Hat Matching Game to try a new

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  • KAL & CO kinetic display

    Intro Finally, my first commission after a long time experimentingwith this electronics and microcontroller stuffs. This project being commissionby one of the most respected brand consultant firm in Bangkok Kal &Co. Story Store front displays are quite boring all of them look the same.This project I am explored the possibility to implement the creative technologiesto

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